/**
* Definition for binary tree
* struct TreeNode {
* int val;
* TreeNode *left;
* TreeNode *right;
* TreeNode(int x) : val(x), left(NULL), right(NULL) {}
* };
*/
class Solution {
public:
int height (TreeNode *root) {
if (root == NULL)
return 0;
else
return max(height(root -> left), height(root -> right)) + 1;
}
bool isBalanced(TreeNode *root) {
if (root == NULL)
return true;
else if ((abs(height(root -> left) - height(root -> right)) < 2) &&
isBalanced(root -> left) && isBalanced(root -> right))
return true;
return false;
}
};
* Definition for binary tree
* struct TreeNode {
* int val;
* TreeNode *left;
* TreeNode *right;
* TreeNode(int x) : val(x), left(NULL), right(NULL) {}
* };
*/
class Solution {
public:
int height (TreeNode *root) {
if (root == NULL)
return 0;
else
return max(height(root -> left), height(root -> right)) + 1;
}
bool isBalanced(TreeNode *root) {
if (root == NULL)
return true;
else if ((abs(height(root -> left) - height(root -> right)) < 2) &&
isBalanced(root -> left) && isBalanced(root -> right))
return true;
return false;
}
};
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